
That narrows the possible scripts to two:

Note that the questions are independent from the speeches - any combination is possible. This is harder, because there are multiple questions which look identical when you don't know the words. I usually note them down in a spreadsheet, against a column containing the 30 possible words (see previous section).įinally, look at the question in the last line. We now know the words for "people", "want", "life", "you", "give" and "we". Since there are only 10 speech scripts, this is very quick, and we find the following: Next we look in the speech section of the guide for a script that fits: that is, it has two lines of 5 and 4 length respectively. The first step is to look at the alien's portrait to see their race. Once you identify the script, you can easily deduce many new words even without formally learning them.

You don't have to know every word to understand what is being said - you simply need to know which script is in play this time. The key to linguistic success in Out There is to realise that alien encounters are not freeform they use a limited number of fixed scripts. This can be used to cycle through encounters until the alien asks for a resource that the player has (with a new speech and question each time).Ģb) If the player gives the wrong answer, they will receive a rejection message and learn 1 random word. In this case, the player can begin a new encounter as if nothing had happened.

Either way, a thank-you speech will be given and the encounter will end.Īfter giving a correct answer, it is also possible to cancel the conversation. Giving the wrong resource will result in learning 1 random word. Giving the correct resource will result in the promised reward and learning 2 random words (plus the word for the resource if not already known). The possible resources are Iron (Fe), Hydrogen (H), Helium (He), Thorium (Th), Hafnium (Hf), Tungsten (W), Platinum (Pt), Gold (Au), Carbon (C), Silicon (Si), Copper (C) and Cobalt (Co). The player will have the option to answer with approval or disapproval.Ģa) If the player gives the correct answer, they will enter a trade dialogue in which the alien will ask them for 1 unit of a resource in exchange for Omega or technology (if the reward is Omega, it will also come with technology).
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It is recommended to have a free cargo slot (or a slot already containing Omega) before beginning an encounter, otherwise this will be wasted.Ģ) The alien will give a short speech followed by a question. When encountering alien life, the possible scenarios are as follows:ġ) The alien donates 1 unit of Omega to the player and then ends the encounter. The words are randomly generated at the start of each playthrough, so the language must be learned anew every time. All aliens in the galaxy speak the same language, which has 30 words with no particular grammar.

When landing on a garden planet in Out There, the player is given the option to Encounter Alien Life (as long as they have not yet drilled on that planet). Let's start with the basics, for those new to the game. With this guide, you can obtain perfect communication abilities within one or two alien encounters. However, communicating with aliens requires learning their language, usually a slow and painstaking process. Alien encounters in Out There are the main mechanic by which the player can gain new technology and Omega.
